cubebrush
Marketplace
Vehicles
Maya
3ds Max
Sci-Fi
Fantasy
Unity
Cars
Weapons
PBR
Game ready
$79.99

Sci-FI Armored Police Car PBR

Sci-FI Armored Police Car PBR
Updated Version 1.1

Add Color Options.
All Textures are Optimaized.

High Quality 3D Model (AAA) LowPoly/PBR (Cars) Ready for - Game AR/VR & Cinematic.

Abaut
When I'm create this concept,I had an idea make a mix Hummer H1 & Jeep Wrangler with Sci-Fi Style
I think it became an interesting option )
Engine completely redesigned and my choice fell on the ElectroMagnetic option.

Features

AAA Quality 3D Models.
Polygonal Mesh.
All model (Topology)Only Quad and Tris (Not N-Gons).
Model is not triangulated.
Real World Size Lenght 468 cm Width 219 cm Height 196 cm (Hummer H1 Size).
Game Resalution.
PBR Textures.

Scene

Model is scaled to accurate real world dimensions.
Objects, materials and textures has meaningful and matching names.
Transformations has been reset and model is placed at scene origin [0, 0, 0 XYZ].
All texture paths are set to relative.

Mesh_Polycounte

Armored Body (Camuflage)PolyMesh 3342 Tris
Armored Body Dark
PolyMesh 4052 Tris
Chassies(Engine)PolyMesh 15442 Tris
Light Bar
PolyMesh 2808 Tris
GlassPolyMesh 32 Tris
Holes
PolyMesh 422 Tris
WheelsPolyMesh 868 Tris/4 PCs
Tyre
PolyMesh 3160 Tris/4 PCs

Model Total Polycounte
Triangles42K
Face
22K
Vertex_25K

** PBR Materials and Textures sets**

Armored Body (Camuflage) PBR_ 4K
Armored Body Dark PBR4K
Chassies(Engine) PBR
4K
Light Bar PBR2K
Glass PBR
2K
Holes PBR256*256 (Closes the Mehs so there are no problems with Backface Culling)
Wheels PBR
2K
Tyre PBR_2K

Materials are prepared for Unity and Marmoset renderers.
Scanline and FBX has only basic materials and will NOT render the same as in preview images.
OBJ file has no materials, but has UVW coordinates intact.

Textures Map

Albedo Map (Diffuse)
AO Map (Ambient Oclusion)
Normal Map
Metallic Map
Roughness Map
Emissive Map(Light Effect)

File Format

Maya
FBX
OBJ
Max
Blender
UnityPackage

GENERAL

Modeled in Maya
Preview images are rendered with Marmoset Toolbag.
Images are straight from rendering apps. No post processing were applied.
Render scenes are not included.

Please contact me if you have questions or need assistance with the models.

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