Hard Surface Character Sculpting in Zbrush
Do you want to improve your hard surface character sculpting skill and create awesome looking robots or scifi characters ? Well if so this course is definitely for you !Welcome to Nexttut educations hard surface character sculpting in Zbrush course .
INSTRUCTOR : My name is Richie Jon mason . I am a self taught 3D artist in the past I have worked for 3D artist and 3D world magazine, Nissan. I was also a 3D artist at Guerilla games . Currently working on 3D print and game design with Dragonpunk
GOAL OF THE COURSE : At the end of the course , you will be able sculpt hard surface characters using zbrush and keyshot with confidence, you will be able to create a hard surface character from scratch and use the techniques to go on and create your own models !
YOU WILL LEARN :Taking an existing Zbrush mesh and editing it to suit our needsSculpt overall shape of our characterAdding under ArmorWorking with fabrics for jointsCreating outer ArmorUsing transpose to change overall shapePosing The characterGetting it ready to send to KeyshotAnd rendering in keyshot then bringing the files into PhotoshopFirst we will look through Zbrush for a base mesh to work on then we will roughly sculpt out the panel placements . We’ll go over each piece individually creating Armor and fabrics, once we’re happy with that we’ll move over and start creating the weapons and then before moving to keyshot we will go though the model and prepare it ready for keyshot .Once we have it into keyshot we will start adding materials and find the best render settings then move the images into Photoshop for our final composite image
IDEAL STUDENTS : I made this course for intermediate Zbrush users but any one can download zbrush and keyshot and just start creating with only what Zbrush comes with. All default settings all real time no speed ups no skipping . Completely step by step.
30 DAYS MONEY BACK : There is a 30 day money back guarantee so no risk at all for you . So enroll now and start creating
Hard surface character model today.
You will get 41 files
All files previously purchased will always be available for download in your Library
- 01 Introduction to the Co...15.08 MB - 1 min
- 03 repetitive techniques ...70.3 MB - 6 min
- 04 Creating the Base Mesh...158.05 MB - 13 min
- 05 Isolating the Head.mp4142.88 MB - 10 min
- 06 Adding Panels to the H...98.09 MB - 8 min
- 07 Creating Vents and Pan...133.44 MB
- 08 Making the Upper Torso...230.06 MB - 19 min
- 09 Adding The Upper Armor...117.4 MB - 10 min
- 10 Sculpting The Lower Bo...167.51 MB - 13 min
- 11 Starting The Arms.mp453.27 MB - 5 min
- 12 Sculpting The outline ...124.97 MB - 10 min
- 13 Working on the Forearm...145.04 MB - 12 min
- 14 Making the Material Ar...71.55 MB - 6 min
- 15 Bringing in a part fro...86.26 MB - 7 min
- 16 Sculpting the sleeve f...169.47 MB - 14 min
- 17 Adding Cannon parts.mp4101.36 MB - 9 min
- 18 Sculpting Leg Shapes.mp469.62 MB - 6 min
- 19 Adding Leg Panels.mp4136.58 MB - 11 min
- 20 Working on the leg Joi...122.32 MB - 10 min
- 21 Adding Fabrics.mp4140.95 MB - 11 min
- 22 Adding the Shin Plate.mp4171.09 MB - 14 min
- 23 Sculpting Feet.mp4119.87 MB - 9 min
- 24 Working on the Hips.mp493.48 MB - 8 min
- 25 Mirror over Armor.mp441.91 MB - 4 min
- 26 Adding Big Armor to cr...163.57 MB - 14 min
- 27 Working on the Horn.mp4186.77 MB - 16 min
- 28 Adding more Plates.mp4102.23 MB - 9 min
- 29 Adding more Head Detai...153.83 MB - 14 min
- 30 Working on a New Arm.mp4220.43 MB - 19 min
- 31 Editing the Head.mp4234.9 MB - 20 min
- 32 Working with Live Bool...99.71 MB - 9 min
- 33 Adding Extra Armor.mp4135.31 MB - 12 min
- 34 Using Transpose Master...69.14 MB - 7 min
- 35 Detailing with Live Bo...223.76 MB - 21 min
- 36 Final Details.mp4145.69 MB - 13 min
- 37 Posing in Transpose.mp4147.29 MB - 13 min
- 38 Prepare the Model for ...100.48 MB - 8 min
- 39 Rendering in Keyshot.mp4189.67 MB - 14 min
- 40 Rendering in Keyshot P...216.76 MB - 15 min
- 41 Compositing in Photosh...183.33 MB - 17 min
- Goodbye.mp49.38 MB - 42.624 sec