cubebrush
Marketplace
Props
Hard Surface
Blender
Unreal Engine 4
Game ready
$0.0+

Gas Bottles - Game Ready

A set of 4 gas bottles, game ready with 2 colour variants.

The textures are unique per object, with the Blue Diffuse map only changing the colour of the bottle and the text on the front. No alternative Roughness, Metallic or Normal maps are provided to change the bottles further.

They have been textured in Substance Painter using materials created by me in Substance Designer.

The Renders are done in Unreal 4, and with a basic material setup the textures work fine. The Roughness map may need inverting depending on what its being viewed in, the renders have an inverted Roughness map using the '1-x' node in the material editor.

The 'Z' axis is being used for the up direction, as Unreal 4 uses it this way. Other engines may need it changing, Substance Painter uses 'Y' axis as up for example.

The Tri count for each is as follows:

Tiny Bottle - 600 Triangles Small Bottle - 760 Triangles Medium Bottle - 760 Triangles Tall Bottle - 760 Triangles

Textures are at 2048x2048, they can be scaled down depending on the projects needs.

The topology is quite even, and poly count was kept quite low as these assets aren't meant as a focal point to a level, they are to make a space feel full and used.

This is my first pack ever released for public use, so any constructive feedback that I can use for future small packs would be appreciated.

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