Abstract Looping Brick Animation with xpShatter
You will need Insydium Fuse for this Project.
This tutorial guides you through creating a mesmerizing, looping 3D animation of shattering bricks using Cinema 4D. You will explore how to combine the power of X-Particles' xpShatter with standard Mograph tools to control complex geometry. The lesson covers the entire workflow from procedural modeling and setting up a seamless loop to shading the result with translucent, glowing materials in Octane Render.
What you will learn: - How to generate brick-style geometry using xpShatter and control it with standard Mograph Effectors. - Techniques for creating a seamless animation loop using stacked Fracture objects. - A workflow tip using Instances to easily swap base geometry (like cubes or tubes) without rebuilding the setup. - How to add detail using Bevel Deformers and Random Fields for organic motion. - Shading techniques in Octane Render, including using the Mograph Color Shader and creating glowing glass materials with scattering.
Software/Tools: - Cinema 4D - X-Particles (Insydium Fused) - Octane Render
Duration: 49:06
You will get 4 files
All files previously purchased will always be available for download in your Library
