Tutorial wood planks hand-painted texture
I want to share with you my process to create a hand-painted tiling texture and its PBR variation.
From PBR to Hand-painted:
I used a tillable hand-painted texture workflow using Photoshop mixed with the standard PBR workflow principle in order to be flexible.
From the PBR workflow I mean that instead of baking from a high poly mesh I painted the fake bakings such as the Ambient Occlusion.
Product content:
- Tuto PDF (68 pages)
- Photoshop texturing file
- Substance Designer material creation file
- Maps & Textures
You will need to download this Substance Designer node for free: NormalToRoughness , it will help to create the roughness.
Skill Level
Beginner to Intermediate Level: For the hand-painted part you should be able to know the basics about painting and the offset tool. For the Substance Designer, I walk out through it as a beginner so no worries.
Follow my journey on Instagram: @nomadphotoreference
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You will get 5 files
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