by Onur OKTAY
in 3D assets
Props
3ds Max
Blender
Unreal Engine 4
Unity
Electronics
Interior Decoration
PBR
CryENGINE
Game ready
Old Radio
67 Views
- Polygon Count: 388
- Tris Count: 672
- Vertex Count: 460
- Texture Maps 2K:
- Albedo Map (BaseColor)
- Roughness Map
- Metallic Map
- Normal Map (DirectX) I modelled in 3D Studio Max both High Poly and Low Poly. I baked the normal and AO map from high poly to low poly. Then I textured in Substance Painter. And rendered in Marmoset. You can use it in Unreal Engine and Unity Engine.
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Model Details
- FormatsMAX, OBJ, FBX
- Polygons393
- Vertices460
- AnimatedNo
- MaterialsYes
- TexturesYes
- RiggedNo
- UVsYes
- 3D Print ReadyNo
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