Sci-Fi Weapon Process
This series is a video companion to the article "ZBrush 4R8 New Features: Sci-Fi Energy Gun", featured in InCG Magazine issue #32, compiled from my twitch stream at www.twitch.tv/pavmike . We break down the creation process of this weapon, from blockout to the textured in game asset, utilizing a number of new features found in ZBrush 4r8. 41 videos, almost 3.5 hours of content!
02:00 Spotlight Reference 07:23 Primitives 03:46 Insert Meshes 02:16 Q Cube 12:06 Spotlight Painting 03:07 Extract Sketch 13:54 ZModeler Basic Shape 07:50 ZModeler Demo 08:32 Dynamesh Shapes 01:42 Spotlight Samples 05:06 Sketch Extrude Refine 08:48 Shape Rebuild 14:50 Live Boolean Array 01:36 UV Master 05:17 Subtractive Boolean Examples 07:34 Barrel Rifling 03:18 Live Render Shortcut 07:51 Text And Vector 3D 10:16 Base Shape Boolean 04:38 Text Boolean 02:07 Union Mesh 02:42 Hande Inset Remesh 04:18 VDM And Multi Alpha 06:42 Chisel Brush 01:05 Replay Relative 04:14 3D To Multi Alpha 03:51 ZCleanup Merge 02:43 Subtool Split 01:44 Color Fill 04:38 Color Swatch Tool 01:40 High Res Export 02:49 ZRepeat It Dynamesh 02:03 Decimate All 05:12 Maya UV And Export 07:37 Painter Bake And Base Mats 05:54 Painter Decals And Text Stamp 01:28 Painter Emissive 02:28 Painter IRAY 03:16 Basic Dirt 02:47 Mottled Dirt 02:35 Normal Stamping
You will get 42 files
All files previously purchased will always be available for download in your Library
- 000_WeaponStreamIntro.mp499.77 MB
- 001_Spotlight_Reference.mp489.77 MB
- 002_Primitives.mp4231.67 MB
- 003_Insert_Meshes.mp4149.79 MB
- 004_Q_Cube.mp472.85 MB
- 005_Spotlight_Painting.mp4490.57 MB
- 006_Extract_Sketch.mp4110.58 MB
- 007_ZModeler_Basic_Shape.mp4484.35 MB
- 008_ZModeler_Demo.mp4328.14 MB
- 009_Dynamesh_Shapes.mp4333.95 MB
- 010_Spotlight_Samples.mp463.75 MB
- 011_Sketch_Extrude_Refine...193.0 MB
- 012_Shape_Rebuild.mp4302.53 MB
- 013_Live_Boolean_Array.mp4469.56 MB
- 014_UV_Master.mp461.1 MB
- 015_Subtractive_Boolean_E...204.2 MB
- 016_Barrel_Rifling.mp4270.6 MB
- 017_Live_Render_Shortcut.mp4106.05 MB
- 018_Text_And_Vector_3D.mp4288.18 MB
- 019_Base_Shape_Boolean.mp4350.72 MB
- 020_Text_Boolean.mp4165.04 MB
- 021_Union_Mesh.mp487.34 MB
- 022_Hande_Inset_Remesh.mp4118.33 MB
- 023_VDM_And_Multi_Alpha.mp4177.19 MB
- 024_Chisel_Brush.mp4252.25 MB
- 025_Replay_Relative.mp433.16 MB
- 026_3D_To_Multi_Alpha.mp4116.01 MB
- 027_ZCleanup_Merge.mp4137.34 MB
- 028_Subtool_Split.mp498.37 MB
- 029_Color_Fill.mp451.64 MB
- 030_Color_Swatch_Tool.mp4148.91 MB
- 031_High_Res_Export.mp452.98 MB
- 032_ZRepeat_It_Dynamesh.mp494.97 MB
- 033_Decimate_All.mp470.41 MB
- 034_Maya_UV_And_Export.mp4230.57 MB
- 035_Painter_Bake_And_Base...348.57 MB
- 036_Painter_Decals_And_Te...332.5 MB
- 037_Painter_Emissive.mp456.81 MB
- 038_Painter_IRAY.mp4124.65 MB
- 039_Basic_Dirt.mp4146.47 MB
- 040_Mottled_Dirt.mp4135.77 MB
- 041_Normal_Stamping.mp4123.39 MB