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    Photogrammetry Basics

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    Tutorial series where we cover everything from camera settings (using just your phone!) to aligning images, constructing point cloud data and geometry, texturing, cleanup in ZBrush, and re-projecting textures back onto your cleaned up mesh and new UVs. We use both Reality Capture and Photoscan, and source photos are included if you want to follow along!

    SourceImagesJPG.zip

    01:17 CameraSettings

    07:18 PhotoBestPractices

    02:45 RealityCaptureLayout

    04:27 RealityCaptureAddingImages

    05:31 Aligning Ground and Boundaries

    01:50 RealityCaptureMeshGeneration

    05:11 RealityCaptureMeshExport

    11:18 ImportingAndTexturingExternalMesh

    06:26 Photoscan Importing Images

    05:49 PhotoscanAlignPhotos

    03:17 PhotoscanDensePointCloud

    05:04 PhotoscanGeometryAndMasks

    05:00 PhotoscanTextures

    01:51 PhotoscanSaveAndOptions

    08:44 PhotoscanComparisons

    06:08 Insert Mesh Boolean Cleanup

    10:58 Mesh Extract Boolean Cleanup

    07:42 Union Mesh Sculpt Cleanup

    10:04 Photoscan ZRemesh

    05:23 Photoscan Reprojecting Textures

    06:29 Dynamesh Cleanup Mask Polygroup

    05:58 Dynamesh Cleanup Split

    08:28 Dynamesh Cleanup Sculpt And Noise

    14:44 Dynamesh Cleanup More Techniques

    09:23 Cleanup ZRemesh And Project

    08:41 Cleanup UVMaster

    04:30 Cleanup ZProject And Morph Brush