by Ryan Cooper
in 3D assets
Maya
3ds Max
Blender
Unreal Engine 4
Unity
Furniture
Interior Decoration
PBR
VR
Game ready
$15.0
Gold Pocket Watch
36 Views
Gold Pocket Watch
- 100% quad design.
- All Textures created in Substance Painter and exported in 2K PBR (Roughness/Metallic) formats.
- Logically named objects, materials and textures.
- Modelled in Blender 2.83.2.
- Textured in Substance Painter 2020.1.3.
- Subdivision ready (As shown in renders).
- Modelled to real world scales.
- Pocket Watch - Approx 1.2cm tall, 7.3cm wide, 10cm deep (Based on orientation being back face down)
- Fully and efficiently UV unwrapped.
- In the Blend file, Rotating the winder at the top will set a time, the lid has it's pivot point at the hinge and is constrained to open no further than 140° and close no more than 0°. The winder is constrained to only rotate along it's local axis.
Formats included
- .Blend - Native
- .FBX (Baked Animation)
- .OBJ
Textures included in .png format.
PocketWatch - 2K -
- Diffuse
- Roughness
- Normal - (OpenGL Unity standard, Invert green channel to convert to DirectX Unreal standard)
- Metallic
- Alpha
Poly Counts (According to Blender inspection tools).
- Face count: 6,092
- Vert count: 6,346
- Triangulated count: 12,184
Poly Counts at 1 Subdivision Level (According to Blender inspection tools).
- Face count: 24,368
- Vert count: 24,870
- Triangulated count: 48,736
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Model Details
- FormatsFBX, BLEND, OBJ
- Polygons6092
- Vertices6346
- AnimatedYes
- MaterialsYes
- TexturesYes
- RiggedNo
- UVsYes
- 3D Print ReadyNo
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