cubebrush
Marketplace
    Props
    Other
    Blender
    Unreal Engine 4
    Electronics
    Food
    Interior Decoration
    PBR
    VR
    Game ready
    $15.0

    Survival Foods Package

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    This package contains 30 Supermarket Props, including: Canned Foods, Drink Cans, Vending Machines and more. Ready to any project.

    • Features:

    • .Fbx, .Obj, Uasset, and .Blend Files.

    • 30 Low poly meshes game-ready.

    • Real-World Scale (centimeters).

    • PBR Textures: (2048 x 2048) for Foods, (4096 x 4096) for the machines (PNG).

    • Polygon Count:

    • Beer Bottle: 366

    • Canned Food 01: 198

    • Canned Food 02: 248

    • Canned Food 03: 248

    • Canned Food 04: 248

    • Canned Food 05: 198

    • Canned Food 06: 198

    • Canned Food 07: 198

    • Canned Food 08: 208

    • Cereal Bar: 147

    • Cereal Box: 6

    • Chocolate Bar: 176

    • Drink Can: 314

    • Food Display 01: 837

    • Food Display 02: 972

    • Food Shelf: 878

    • Fridge 01: 631

    • Fridge 02: 734

    • Hazelnut Cream: 300

    • Juice Bottle: 462

    • Mayonnaise Jar: 306

    • Milk Bottle: 270

    • Peanut Butter: 322

    • Snack: 150

    • Soda Bottle: 342

    • Soda Can: 314

    • Vending Machine 01: 499

    • Vending Machine 02: 537

    • Yogurt Bottle: 294

    Unreal Engine 4

    This package contains 30 Supermarket Props, including: Canned Foods, Drink Cans, Vending Machines and more. With PBR Textures, Customizable Materials, Blueprints and Multi Texture Resolutions from 1024x1024 to 4096x4096.

    Features:

    Unreal Engine Versions: 4.15+

    Number of Meshes: 30

    Vertex Count: 24 to 2,415

    Number of Blueprints: 8

    Number of Materials and Material Instances: 61

    Number of Textures: 115

    Texture Resolutions: 1024, 2048 and 4096

    LODs: Yes, Automatically Generated

    Collision: Custom (Handmade)

    Nomenclatures and Sufixes of Asset Pack

    SM_ : Static Meshes.

    T_ : Textures.

    _BC : Base Color.

    _N : Normal Maps.

    M_ : Materials.

    _RMA : Roughness, Metallic and Ambient Occlusion.

    BP_ : Blueprints.

    MI_ : Material Instances.

    Model Details

    • FormatsFBX, BLEND, UASSET, OBJ
    • Polygons10961
    • Vertices11090
    • animatedno
    • materialsyes
    • texturesyes
    • riggedno
    • uvsyes
    • 3d print readyno