in Tutorials
Rendering
Maya
Photoshop CC
Props
Texturing
Modeling
Substance Painter
UV Unwrapping
Game Development
Digital Art
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Create a Vinyl Record in Maya & Substance Painter
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In this course you'll learn how to model and texture a Vinyl Record in 3D using Maya, Photoshop and Substance Painter.
The completed asset is designed for use with real-time rendering applications such as Unity 3D, Unreal Engine, but it can also be used for offline rendering in VFX and product shots.
Over the course of each lesson you'll learn:
- Key principles of 3D modelling
- How to unwrap UVs to prepare for texturing
- How to build custom textures in Photoshop
- Working with Substance Painter to create textures in real time
- To create a 3D Render from Substance Painter, ready for your portfolio
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You will get 10 files
- 1_Intro.mp417.79 MB - 1 min
- 2_References.mp413.28 MB - 1 min
- 3_Modelling.mp4209.58 MB
- 4_UVMapping.mp484.89 MB
- 5_TexturingPhotoshop.mp4125.2 MB
- 6_SubstancePainter_Part1.mp4133.53 MB
- 7_SubstancePainter_Part2.mp476.0 MB
- 8_SubstancePainter_Render...84.42 MB
- 9_Bonus.mp459.09 MB - 3 min
- Project File.zip22.92 MB
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