Fokker Dr1
Number of Objects: 102 separate objects Polygons (MeshSmooth OFF): The object consists of 57,828 polygons Polygons with MeshSmooth: Each mesh is ready for subdivision, excluding small or unimportant pieces Format: 3ds Max 2017 version for V-Ray 5 Topology: 99% quadrilateral polygons; no Ngons or poles Renderings Engine: Vray 5.1 for 3ds Max, Marmoset Details: Marmoset renderings with Subdivision level 0; Turntable made with Marmoset Vray 5 Scene Totals Objects: 103 Cameras: 1 Lights: 5 Helpers: 2 Total: 111 objects Mesh Totals Vertices: 234926 Faces: 231822 Textures Resolution: 4096 x 4096 Quantity: 16 maps Type: PBR - Includes Metallic, Roughness, Base Color, Normal, Transmissive and AO maps General Scale: Model is built to real-world scale Units: Centimeters Model Lenght: 567 cm Organization: Scene objects are organized by layers and groups
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