cubebrush
Marketplace
Maya
3ds Max
Sci-Fi
Blender
Unreal Engine 4
Unity
PBR
Cinema 4D
High Poly Models
Game ready
$70.0

WEAPONS TO CREATE GAMES PLAY

A SET OF WEAPONS FOR THE CREATION OF APOCALYPTIC FUTURISTIC GAMES. WEAPONS WITH THE MAXIMUM ELEGANCE AND REALISTICS. WITH LIGHT BPR TEXTURES

Extremely detailed 3D modelS of a realistic WEAPONS ARSENAL USE IN FREE PROGRAM OBJ FBX of the future.

This ARSENAL 3D WEAPONS MODELS contains 11 highly detailed WEAPONS Architectural structures and futuristic transport networks.

THE IMAGE previews were rendered with BLENDER 3.0 for 3ds Max, MAYA, UNITY, UNREAL, CINEMA 4D, ICLONE, SFM. FBX FORMAT, GAME PLAY

This 3D WEAPONS is perfect for High Definition Renders and Animations. IN BLENDER, ICLONE, UNITY, UNREAL, 3DSMAX, MAYA, CINEMA4D....

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THESE 3D WEAPONS ARE HUNTING AND SELF-DEFENSE TOOLS, and can be used against humans to attack, defend, and destroy enemy forces or installations IN GAMES, or simply as an effective threat TO THE PLAYER. A 3D ARSENAL OF WEAPONS is therefore a device that extends the range and magnitude of a force.1 According to another interpretation, they could be defined as the simplest devices that use mechanical advantages to multiply a force.2 In attack, weapons Weapons can be used as an instrument of coercion, by direct contact or through the use of projectiles. These tools therefore range from something as simple as a sharpened stick to a complex conglomeration of technologies, such as an intercontinental ballistic missile. In a metaphorical sense, anything capable of causing harm can be understood as a weapon, and in this sense the development of psychological warfare during the wars of the 20th century is interpreted. As an example: Junkers Ju 87 planes, known as "Stukas", used their horns during dive bombing raids to induce fear in their enemies.

More recently, non-lethal weapons have been designed, designed to be used by paramilitary groups, security forces or even troops in combat, and whose objective is to cause enough damage to neutralize an adversary without causing death and minimizing its impact on the environment. environment.3 In practice, it is understood that any element capable of causing damage could be considered a weapon (even if this was not its main function), depending on the circumstances and purposes for which it is used. A similar criterion is used in the Science of Law, where the fist, despite not being its immediate function to harm, can be considered a weapon.

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