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Unreal Engine 5
$25.0

Steampunk Scorch Cannon – Game Ready / 3D Model + Full Tutorial

The Steampunk Scorch Cannon is a high-quality, game-ready prop that blends intricate Victorian design with rugged industrial flair. This asset is built for next-generation game environments, featuring complex hard-surface detailing, an elaborate fluid tank, and realistic metallic wear.

********* https://youtu.be/bGWlfbRM_WY *********

This model adheres to a complete High-Poly to Low-Poly PBR workflow, ensuring maximum visual quality with optimized performance.

Softwares used in this pack: Blender / Rizom UV / Substance Painter / Marmoset Toolbag

     Addons Used in Blender:Hardops / RizomUV Bridge

     No narrated 

     Realtime tutorial

     Screen Recording + Shortcuts display

⚙️ Key Features & Technical Specs:

Aesthetic: Authentic Steampunk/Dieselpunk aesthetic with realistic Patina and Distressed Leather materials.

Workflow: Optimized Low-Poly mesh created from a detailed High-Poly sculpt.

Resolution: Full 4K PBR Texture set (Albedo, Metallic, Roughness, Normal, AO).

Geometry: Optimized Low-Poly Triangles: 56,294.

Compatibility: Fully tested and ready for Unreal Engine, Unity, and all major PBR pipelines.

📦 Included Files (Low-Poly Game Asset Pack):

Low-Poly Mesh: The final game-ready mesh in FBX, OBJ format.

Blender File: The final Blender scene file with materials setup.

4K Textures: Complete PBR Texture Set.

Steampunk Cannon – The Complete Workflow Tutorial:

Learn the entire AAA process! This comprehensive, 14+ hour course covers all stages, from initial Hard Surface Modeling in Blender (HardOps) and high-poly detailing, to Low-Poly Retopology, detailed Baking, and advanced PBR Texturing in Substance Painter.

⚠️ NOTE ON TUTORIAL FORMAT:This is a silent tutorial. All learning is demonstrated through clear screen recordings with visible mouse clicks and keyboard shortcuts. There is no voice-over or spoken commentary.

Tutorial Features:

+6 hrs modeling in 13 parts (Blender) +2 hrs Unwrapping in 6 part (Rizom UV) +2 hrs Texturing in 4 parts (Substance Painter) +2 hrs Retopology in 5 Part (Blender) +1 hrs Rendering in 1 Part (MarmosetToolbag) Total Timing: 14 hrs 19 min

✅ Key Updates to File Structure and Pricing Model:

To provide the best quality and easier content management for our customers, the file structure of this package has been significantly updated:

Complete File Separation: All assets are now clearly and completely separated into dedicated folders:

Low-Poly Models (Game-Ready): Optimized models ready for direct use in game engines.

High-Poly Models (Source Files): High-detail sculpts/meshes for technical artists, retopology, and modifications. 4K/8K Textures: High-resolution texture maps. Flexible Pricing Model: You can now purchase the Low-Poly or High-Poly versions separately, based on your specific project needs. However, the Full Bundle remains the best and most cost-effective option to get both versions and maximum value. General Optimization: Improved folder structure and file naming for a better user experience and easier integration. Attention Previous Buyers: Customers who have already purchased the original full bundle will receive all new files (including the separated Low-Poly and High-Poly versions) as a free update. Thank you for your continued support! Included Reference Folder: A curated collection of high-quality references used during the creation process.

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