cubebrush
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    Blender
    Unity
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    PBR
    Game ready
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    $8.0+

    Mounted Crossbow

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    2 Likes

    Wooden mounted crossbow. I made it looks like DIY crossbow on purpose.

    Preview images rendered with Blender Cycles Renderer.

    Features
    - Trianglulated mesh. - Non-manifold geometry. - Overlapped UV map. - Rigged and animated. Contains shoot and reload animation. - Crossbow and arrow in single material. 4096 x 4096 size textures. - Texel density is 3042.593 pixels/m. - Crossbow size is 0.669 m(X) x 0.951 m(Y) x 0.323 m(Z). (-Y forward, Z up) - Arrow size is 0.0477 m(X) x 0.5 m(Y) x 0.0159 m(Z). (-Y forward, Z up) - Crossbow has 4,835 vertices, and 9,406 triangles. Arrow has 428 vertices, and 800 triangles. - HDRI from Poly Haven. - Unity packages (Built-in shader, URP and HDRP) with example scene.

    File Formats
    - Blend (Textures packed inside)
    - FBX
    - Obj (No animations)
    - Unity packages (Built-in shader, URP and HDRP) with example scene.

    Textures - PBR Metallic Roughness
    -- Base Color (8 bits)
    -- Metallic (8 bits)
    -- Roughness (8 bits)
    -- Normal OpenGL (16 bits)
    -- Normal DirectX (16 bits)
    -- Ambient Occlusion (8 bits)

    • Unity (For built-in render pipeline and URP)
      -- Albedo Transparency (8 bits)
      -- MetallicSmoothness (8 bits)
      -- Normal OpenGL (8 bits + dithering)
      -- Ambient Occlusion (8 bits)

    • Unity HDRP
      -- Base Map (8 bits)
      -- Mask Map (8 bits)
      -- Normal OpenGL (8 bits + dithering)

    • Unreal Engine
      -- Base Color (8 bits)
      -- ARM(Ambient Occlusion(R), Roughness(G), Metallic(B)) Map (8 bits)
      -- Normal DirectX (8 bits + dithering)

    Model Details

    • FormatsBLEND, OBJ, UNITYPACKAGE
    • Polygons10206
    • Vertices5263
    • animatedyes
    • materialsno
    • texturesyes
    • riggedyes
    • uvsyes
    • 3d print readyno