Star Catcher Telescope
Preview images rendered with Blender Cycles Renderer.
** Features **
- Trianglulated mesh.
- Non-manifold geometry.
- No overlapping UVs.
- Single material.
- All texture sizes are 4096x4096.
- Model size is 1.14m(X) x 1.49m (Y) x 1.72m(Z). -Y forward and Z up in Blender.
- Not subdivision ready.
** File Formats ** - .blend : All textures packed inside. Deform rig and control rig included. Preview scene setup. Triangulate modifier not applied. - .fbx : -Y forward, X up. Only deform rig included. Leg fold animation included. - .obj : -Z forward, Y up. No rig included. - .glb : Textures embedded. Only deform rig included. Leg fold animation included.
** Textures **
- PBR Metallic Roughness
-- Base Color (8 bits)
-- Metallic (8 bits)
-- Roughness (8 bits)
-- Normal OpenGL (8 bits dithered)
-- Normal DirectX (8 bits dithered)
-- Ambient Occlusion (8 bits)
Unity (For built-in render pipeline and URP)
-- Albedo Transparency (8 bits)
-- MetallicSmoothness (8 bits)
-- Normal OpenGL (8 bits + dithering)
-- Ambient Occlusion (8 bits)Unity HDRP
-- Base Map (8 bits)
-- Mask Map (8 bits)
-- Normal OpenGL (8 bits + dithering)Unreal Engine
-- Base Color (8 bits)
-- AORM(Ambient Occlusion(R), Roughness(G), Metallic(B)) Map (8 bits)
-- Normal DirectX (8 bits + dithering)
You will get 4 files
All files previously purchased will always be available for download in your Library