cubebrush
Marketplace
Props
Organic
Blender
Plants
PBR
Nature
Game ready
$60.0

SP Cozy Forest Biome Asset Pack

The SP Procedural Biome Scatter System is a stylized forest and environment toolkit for Blender, built around reusable assets, geometry nodes, and material-driven variation.

The pack includes trees, grass, flowers, shrubs, ground plants, rocks, and water-aware elements, all designed to work together through consistent configuration nodes and shared materials. Visual variation is achieved through configurable parameters, seasonal controls, hue variation, and scatter-based overrides, rather than manual duplication or per-asset material edits.

The system is fully non-destructive and modular, allowing you to build large environments quickly while maintaining fine control over density, scale, slope, and seasonal appearance. Assets are designed to be low-poly and game-ready, making the pack ideal for real-time projects, while still supporting higher-quality close-up renders when needed.

All assets are fully integrated with Blender’s Asset Browser, enabling drag-and-drop placement, quick iteration, and seamless use alongside the included procedural Patch Generators and Biome Scatter Node. A comprehensive PDF manual is included, documenting all nodes, shaders, workflows, and recommended settings for both Eevee and Cycles.

Assets are LOD-ready for export to game engines, and all PBR texture-based materials are provided in 1K, 2K, and 4K texture variants, allowing you to balance visual fidelity and performance across different platforms and use cases.

This pack is designed for game developers, environment artists, and designers who want to create cohesive, stylized forest biomes quickly, without sacrificing control, performance, or artistic consistency.

Assets are LOD-ready for export to game engines, and all PBR texture-based materials are provided in 1K, 2K, and 4K texture variants, allowing you to balance visual fidelity and performance across different platforms.

Key Features

Procedural Biome Scatter Node for terrain population

Patch generators and asset selectors for organic clustering

Low-poly assets with LOD-ready geometry

PBR texture-based materials with 1K / 2K / 4K variants

Seasonal color control, hue variation, and slope filtering

Fully integrated with Blender’s Asset Browser

Optimized for instancing and real-time performance

Eevee & Cycles demo scenes included

Comprehensive PDF documentation included

You will get 1 file

All files previously purchased will always be available for download in your Library

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