Personnel
Video: https://youtu.be/XlY5JOJExog
High-quality models of personnel for scientific laboratory, hospital or office. Compatible with the Epic skeleton. Includes a fully customizable blueprint. Opportunity of constructing many different NPCs.
Pack includes a fully ready projects on UnrealEngine4
This pack includes: - 7 types of clothing - 16 types of head and textures to them - Each head has a hairstyle, a beard and eyebrows - Fully customizable clothing (colors, pattern, etc.). - In a blueprint there is a simple system of animation and movement along the spline - Additional props (glasses, book, etc.). - Each mesh have a LODs - Average Triangle count: 4349 (max 28564 min 104)
Attention: there is no facial animation
Update01 Added: - a new body (see screenshots) - the body has several additional normals (old and muscular body) - now all heads switch with morphs - added morphs to all clothing (hands, legs and torso) - added winking - redesigned hair shader - Now the meshes of hair, beards and the head can be adjusted separately
Update02 Added: - Some new civilian clothes - New system of prints on T-shirts - Fixed several bugs
Attention. Apex does not work with morphs (this is relevant for SKBioWorkerM, SKDoctor2Robe, SK_suit). To make the morphs work you need in the settings of the mesh in LOD0 in the item "Clothes" put "None".
Contact and Support support email: [email protected]
You will get 2 files
All files previously purchased will always be available for download in your Library