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Description

Tree model.

Can be used for real time or for rendering.

Measure units are meters, it is about 15 m in height.

Faces : 22264 (tris) verts : 26042

Each file contains 3 objects: Tree, Foleage, Flowers There is two Cycles materials and two texture sets one for a trunk and one for a foliage and flowers.

Available formats: .blend, .obj, .3ds, .fbx, .dae

In case of .blend file textures are packed inside.

Textures: Base color, normal map(directX and OpenGL), Opacity for foliage material.

There is other PBR textures but they are blank, totally black metal map, and totally white roughness for examlpe. You can just delete it if you don’t want them.

All textures has resolution of 2048x2048.

Four texture sets are available :

1. PBR_Met_Rough
2. PBR_Spec_Gloss
3. UE4
4. Unity

Though I am not sure that normal map will work perfectly for UE4. I just exported it from Substance Painter using UE4 preset. High and Low poly fbx is available in HighAndLow folder. Size do not mach to the rest files and twigs is in different position, but it will work for purposes of rebaking and texturing.

To be able to use standard Unity shader you better to import file TreetxdUnity.fbx. This version has 32917 tris and 46106 verts. In this case I doubled polygons for foliage so transparency will work correct.

Presentation is render in Cycles.

You will get 8 files

Instant download · 8 files · 121 MB total

Tree_txd_3ds.zip
ZIP · 460.6 KB
Tree_txd_dae.zip
ZIP · 1.1 MB
Tree_txd_fbx.zip
ZIP · 1.1 MB
Tree_txd_obj.zip
ZIP · 884.4 KB
High_And_Low.zip
ZIP · 5.3 MB

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