Bomb Case - Explosive Device - PBR Game Ready
Game ready with PBR Textures UE4 Optimized
Texture maps included Albedo (Diffuse) Normal (DirectX & OpenGL) ARM (Red Channel - Ambient Occlusion | Green Channel - Roughness | Blue Channel - Metallic ) Texture Resolutions: 2K Square.
Included collision mesh as UCX primitives. 'BCaseLogic' blueprint with working countdown timer. 'BCaseSimple' blueprint simplified model of an empty suitcase. 'BombCase' map demonstration of a running timer with widgets 'Countdown' and 'GameOver'. 'Assets' and 'BombCase' use FirstPerson templete. Rendered in UE4.
'Like in the movies. A suitcase with a bomb in it. Bad guys love these devices. And the protagonist will surely save everyone at the last second. Or not:) Case model with a simplified version. Handle locks, buttons are separated.'
Important/Additional Notes: The timer is irreversible!
Model Details
- FormatsOBJ, FBX, UASSET
- Polygons0
- Vertices0
- AnimatedNo
- MaterialsYes
- TexturesYes
- RiggedNo
- UVsYes
- 3D Print ReadyNo
You will get 4 files
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