Photoscan Study - Unreal Engine 4
A collection of photoscanned assets that will allow you to create a convincing and realistic environment.
Video Flythrough: https://www.youtube.com/watch?v=DPDBw3pOE8A
This natural environment features a collection of scanned boulders, trees and foliage combined with highly realistic landscape blended using multiple textures from a photoscanned terrain. Daisy and Buttercup flowers are scattered across to add depth and life to the scene. A large backdrop of mountains and hills allows the viewer to feel the depth and nature. On top of that photoscanned trees are a combination of custo trunks, branches and tiling textures used to create believable trees.
Features
4x4km playable landscape Mountain backdrop meshes 12 Tiling Terrain Textures 6 Tiling Bark Textures 4 Unique Boulders 3 Unique Trunks 3 Unique Trees 3 Unique Grasses 2 Unique Flowers
Landscape Generated Flowmap & Albedo/Normal based on Distance Fade with colour variation Distance Fade function to reduce tiling over distance Global & Per Material normal intensity Simulated Panning Clouds Texture Sizes: Up to 4096
Collision: Landscape automatically generated LODs: Multiple Number of Meshes: 19 Number of Materials and Material Instances: 13 Master Materials, 41 Material Instances Number of Textures: 91
Supported Development/Target Platforms: PC/PS4/Xbox One Documentation: None Important/Additional Notes: Please contact me at [email protected] if you have any issues.
You will get 1 file
All files previously purchased will always be available for download in your Library