Helping Hand - FPS arm / Cinematic arm
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Game ready FPS arm / cinematic arm
In the file you will find:
ZTL - with layers of poses (fingers straighten, fist, middle finger, peace, rock, noice)
FBX (2018) + OBJ - with all poses with both default zbrush poistion + all poses in 0.0.0 pivot position for easier rigging and importing to engines.
Texture maps - PBR like toolbag + unity (ambient occlusion, albedo, cavity, curvature, fuzz, height, normal, roughness, scatter, thickness, wire) I also included optimized textures for Unreal engine use in its own folder. (albedo, normal, ORM)
Please keep in mind this arm does not have a rig.
For more question please write: sveinyngve.s.a@gmail.com.
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Model Details
- FormatsFBX, OBJ
- Polygons11215
- Vertices11245
- AnimatedNo
- MaterialsNo
- TexturesYes
- RiggedNo
- UVsYes
- 3D Print ReadyNo
You will get 1 file
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