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Monkey - Topology + UV Map
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Monkey model was done with proper mesh flow and looping, also Uv unwrap is done with no overlapping.
File format:
- Obj
- Fbx
- Maya file
- Zbrush file
- Blender file
- Disp Map
Inside the product:
- clean topology
- Single Udim
- unwrapped Uvs for texturing
- no overlapping UVs
- proper naming and grouping
- no unwanted shaders and history.
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Model Details
- FormatsOBJ, MB, FBX, BLEND
- Polygons39346
- Vertices40014
- AnimatedNo
- MaterialsNo
- TexturesYes
- RiggedNo
- UVsYes
- 3D Print ReadyNo
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