Street Dog - Topology + UV Map
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Dog model done in zbrush and retopo in maya with proper mesh flow and looping, Uvs unwrapping is done with no overlaping.
File format:
- fbx
- obj
- zbrush ( multiple subdivision level )
- maya file
Inside the product:
- clean topology
- Single Udim
- unwrapped Uvs for texturing
- no overlapping UVs
- proper naming and grouping
- no unwanted shaders and history.
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Model Details
- FormatsOBJ, MB, FBX
- Polygons20855
- Vertices21266
- AnimatedNo
- MaterialsNo
- TexturesNo
- RiggedNo
- UVsYes
- 3D Print ReadyNo
You will get 4 files
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