cubebrush
Marketplace
    Environments
    Unreal Engine 4
    Plants
    PBR
    Nature
    Game ready
    3D Scans
    $150.0

    MAE Oak Forest

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    2 Likes
    • HIGH QUALITY SCANNED MESHES -

    This package made with photogrammetry and photometric foliage technics.

    • OPTIMIZED -

    All meshes have minimum 3 LODs and billboards (impostor) High density forest comes with good optimization.

    • SOFT BLENDING -

    All 3d scanned meshes have soft-blending material setup with landscape and other 3d meshes.

    Trailer: https://youtu.be/ADYR6Gntd-w How to Create Your Oak Forest under 15 minutes!: https://youtu.be/VgV2Dj6MRuw

    Tested on RTX 3080 2K Resolution: In Editor: Ultra Settings - 90 - 100FPS Standalone: Ultra Settings - 100 - 120FPS

    Tested on RTX 3080 Full-HD Resolution: In Editor: Ultra Settings - 150FPS Standalone: Ultra Settings - 150 - 180FPS

    *Features [v1.1]: *

    • AAA Quality Forest
    • Procedural Foliage Generation
    • Photogrammetry models and textures
    • Automatic Slope Blending
    • Blueprint Wind System
    • 4x4 Example Map
    • Showcase Map
    • LODs + Billboards/Impostor
    • Pixel-Depth-Offset Shadow Function
    • Soft-Blending Setup for Landscape

    *ASSET LIST [v1.1]: *

    • Oak Trees: 6
    • Oak Sapling: 2
    • Oak Seedling: 3
    • Oak Wood Stick: 1
    • Log: 4
    • Grass: 1
    • Common Plantago: 3
    • Downy Oak: 1
    • Green Hellebore: 2
    • Male Fern: 2
    • Groundcovers (leaf and twigs): 2
    • Bushes: 3
    • Road Meshes: 3
    • Medium Rocks: 9
    • Small Rocks: 8

    IMPORTANT NOTES:

    Don't forget to enable procedural foliage in the editor preferences. Edit > Editor Preferences > Search: Procedural - Check "Procedural Foliage".

    Don't forget to enable Distance Field Shadows in the project settings. Edit > Project Settings > Search: distance fields > Check "Generate Mesh Distance Fields" > Restart your project and done.

    TECHNICAL DETAILS:

    • Physically-Based Rendering: Yes
    • Collision: Yes (Custom)
    • Vertex Count: 96 tris to 34.250 tris
    • LODs: Yes
    • Billboards: Yes for All (Impostor)
    • Number of Unique Meshes: 50
    • Number of Materials and Material Instances: 7 Materials, 101 Material Instances, 39 Material Functions
    • Number of Textures: 219 Textures
    • Texture Resolutions: 217 - 4096x4096, 1 - 2048x2048, 1 - 128x512
    • Supported Development Platforms: Windows
    • Intended Platform: PC
    • Platforms Tested: PC
    • DefaultEngine.INI: https://drive.google.com/file/d/1twOcWbqnEzkjmiwL0pu6cLIxnKJGdiJe/view?usp=sharing! (4.26 and +)
    • For Support: Discord Channel - https://discord.gg/4Jd8VCP2ym

    Model Details

    • FormatsUPROJECT, UASSET
    • Polygons0
    • Vertices0
    • animatedno
    • materialsyes
    • texturesyes
    • riggedno
    • uvsyes
    • 3d print readyno

    You will get 1 file

    All files previously purchased will always be available for download in your Library