Scene for UE4 Graphics Profiling tutorials
This is a project for Unreal Engine 4 which contains the scene used in Graphics Profiling tutorial series on Tech Art Aid channel: https://www.youtube.com/playlist?list=PLF8ktr3i-U4A7vuQ6TXPr3f-bhmy6xM3S
It includes a bonus scene: volumetric lighting!
Get the project to try what you learned in the tutorial on an actual scene. Main scene is intentionally not optimized - performance heavy. Experiment freely to see how far you can go with improving performance.
The package contains heavy and optimized version of the scene. Changes I made are described in the README file.
What's included
The archive contains the main scene (.umap) and required assets (.uasset) - textures, models, materials, blueprints - used in Tech Art Aid YouTube tutorial series on Graphics Profiling. Not included are the source files (uncompressed textures, editable 3D models).
After downloading or donating, you will be able to access all future updates to this project.
Support
Should you have any technical or general questions, contact me on Twitter: https://twitter.com/techartaid
Good luck with your projects,
Oskar Świerad
You will get 1 file
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