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    $12.0

    Sci-fi Power Charger Modeling Process Tutorial

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    Sci-fi Power Charger Machine Modeling Process Tutorial in Blender

    in this extensive 10+ hour you will learn how to create a optimized high poly game prop modeling like "Wolfenstein II the new colosus Power Charger Machine" No skipping no fast forward all steps recorded from Blockout phase to texturing and rendering all of process done in blender and you don't need to learn any other software or tools and in the end you can create a high quality realistic prop exact like the tutorial poster preview If you are looking for to learn how to create a high poly game prop in modern games like Wolfenstein II then this tutorial is for you and worth for every dollar that you pay

    "You Spending money to develop your skills plenty of steps higher than the other artists don't hesitat" Free Chapter Link: https://youtu.be/7nqoHvY6KR4?si=ydvzdArcOh_yqKNR

    This course worth more than money you pay

    I keep standard lisence price low that it will accesible by more people

    General Covered Steps:

    Block out General shape of the Model or Prop
    Changing Simple Block outs to Final Realistic model
    Adding Small Details Like Bolt and Nuts
    Creating Material Exact Like the reference
    UV unwrapping needed Parts For Decals
    Assighning Texture Decals to the UV unwrapped Places
    Setting up light and camera to have final rendered images
    

    Main Features:

    Creating a High Poly Modern Game Prop from Scratch
    10+ Hour Of Unnarrated Content video
    Learning a lot of hard surface techniques from a industry skilled artist
    Reference took from a famous game By Bethesda Machine Games studio
    Problem Solving
    Step by Step workflow
    Standard Creating prop workflow
    Start from Scratch
    Each Phase of Creating Separrated
    Recorded in 2K Resolution
    

    Note: Main reference photo was created by "Matthias develtere" at Bethesda Machine Games studio" Senior3D Artist you can check his portfolio on Artstation with link below : artstation.com/devmatt