Characters and Anatomy
Creatures and Monsters
Maya
Cartoon
High Poly Models
Game ready
ZBrush

Mike Wazowski
461 Views
Mike Wazowski I Model this character in Maya, Texture and skin sculpt details did in Zbrush, Render in Maya Arnold 2018, Passé composition in Photoshop.
Model Details
- FormatsFBX, MA
- Polygons0
- Vertices0
- animatedno
- materialsyes
- texturesyes
- riggedno
- uvsyes
- 3d print readyno
You will get 8 files
All files previously purchased will always be available for download in your Library