cubebrush
Marketplace
    3ds Max
    Characters
    Game Development
    $6.0+

    Space Golem Bust Part 1 - Modeling and Unwrapping

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    In this tutorial, I will be sharing my approach to modeling and unwrapping the space golem concept above. Though it may seem daunting to model from organic shapes, the tips and tricks that I go over will help you gain confidence for tackling future concepts. This tutorial is designed for artists who have a basic to intermediate understanding of the 3DS Max tools.

    Side note: Part 2 of this series covers the texturing of the space golem, and will be available for separate purchase soon.

    Programs used -

    -3DS Max 2015

    You will receive -

    -OBJ of the bust

    -2.5 hours of HD footage and audio commentary

    You will learn -

    -Modeling tips and tricks

    -Unwrapping with efficiency

    -How to to match a concept when modeling

    You will get 2 files

    All files previously purchased will always be available for download in your Library