Police Car - Drivable [UE4] [UE5]
Available for:
UE4.25+ UE5.0
Important
This pack features the drivable feature set, in a solo pack, at a discount.
If you'd like to purchase the interactable, or premium version:
Police Car - Interactable Vehicles
Police Car - Premium - Driving and Interaction
Quick Start
Overview & Documentation Video
Discord - Need assistance? Send me a message!
Email - [email protected]
Overview
Fully replicated for multiplayer
Advanced Drivable Blueprint - Burnouts, screeching, tire decals, a complete lighting system (headlights/night-mode, brakes, indicators), engine/tire sounds, and satisfying physics. Drag and drop, and supports character controller switching. Functional odometer/RPM + animated gear stick/steering wheel Animated, sound effects, sirens, particles - Game-ready and optimized!
Complete & Game Ready
This asset is game-ready. It contains animations, sound effects, and particles so you can be confident you are purchasing an actual game-ready asset, that can be drag-and-dropped, without requiring additional sounds or particles. The only setup required is for your character controller (<5 mins).
Drivable - Custom Skeleton and Skeletal Mesh
An advanced replicated drivable demo is included. Control the doors/boot/hood, wheels, and steering wheel. The gear stick will animate as the car automatically shifts gears. Swap between interior/exterior view, to view a functional odometer + RPM meter. Stationary burnouts, momentum-based tire decals, and sound effects are included, as well as satisfying engine sounds. Particles are provided for the exhaust, burnouts, and decals. The lights are fully set up with channel-packed emissive masks and configured lighting for realistic headlights (night mode), indicators, and brakes. These lights have been tested in different environments and look great out of the box.
A fully rigged Skeletal Mesh version of the vehicle is included. It has a custom skeleton and includes bones for:
- Each Individual Wheel
- Each Individual Door
- Steering Wheel
- Gear Stick
- Boot
- Hood
- Interior and Bonuses
A high detailed interior, bottom/base, and engine are included. Flat tire variations are included and tires can be removed completely with 3D suspension and axles being visible. These vehicles will look good from any angle, inside out or upside down. They are highly modular and highly detailed.
Technical Details
Number Plates
Intentionally left blank. You can modify the texture, or attach your own model to suit your game's world!
Technical Features:
- BP_Drivable
- BP_FirstPersonCharacter (Basic FPS character that has been modified to send interaction events to the vehicle)
- 3 Demo Maps
Network Replicated: Yes, functions for both single-player and multiplayer are included
Number of Unique Meshes: 159 static mesh foliage components, 156 static mesh vehicle components, 5 skeletal mesh
Skeleton/Rigged: Custom skeleton, consistent rig between vehicles
Collision: Yes, Custom/Automatically Generated
Vertex Count:
1 - Per Vehicle Average: Hero Quality - 85k triangles (with full engine, interior computer and accessories etc.) LOD0 to 10k LOD3
Number of Materials and Material Instances: 10 Master, 4 Material Function, 22 Instances
Number of Textures: 65
Texture Resolutions: 4k for most textures
Windows/Mac: Yes
You will get 1 file
All files previously purchased will always be available for download in your Library