
Palms Set 01 PBR with 5 LODs
Palms Set 01 PBR with 5 LODs
Paradise is expensive. Building it in 3D isn't.
MODELS:
10 distinct palms with heights ranging from 10.4 to 21.9 Palm 01: 21.9 m Palm 02: 14.5 m Palm 03: 20.8 m Palm 04: 14.5 m Palm 05: 18.3 m Palm 06: 14.7 m Palm 07: 15.9 m Palm 08: 14.2 m Palm 09: 16.2 m Palm 10: 10.4 m
Units: Centimeters
Levels of Detail (LOD): 5 levels
Ready for close-up renders
Polygon Count: LOD4 – 16,500 polygons per tree average LOD2 – 29,000 polygons per tree average LOD0 – 155,000 polygons per tree average
Vertex Count: LOD4 – 30,000 vertices per tree average LOD2 – 45,000 vertices per tree average LOD0 – 200,000 vertices per tree average
TEXTURES:
– 4096 x 4096 PNG format for bark and branches – 2048 x 2048 PNG format for leaves and peeling
FILE FORMATS: - 3ds Max 2016 with V-Ray materials (Metal/Roughness) - 3ds Max 2016 with Corona materials (Metal/Roughness) - 3ds Max 2019 with Physical materials (Metal/Roughness) - 3ds Max 2021 with Physical PBR materials (Metal/Roughness) - FBX
Please note that the FBX format has limited support for normal maps. The normal map is provided as a bitmap in the bump slot. To achieve correct rendering results, please reassign the normal map in your preferred render engine and set the gamma value to 1.0. Also, verify that the gamma settings are properly configured for all PBR textures.
Who works with V-Ray version lower than 3.1, pay attention to materials section BRDF (Microfaset GTR (GGX)), if your version is older than 3.1 - this section will be empty, and you have to choose: Blinn, Ward or Phong, dependence on material.
For Corona Renderer, it is recommended to use version 7 or higher, as it introduced the Corona Physical Material with full support for the PBR metalness/roughness workflow.
Model Details
- FormatsFBX, MAX
- Polygons12324
- Vertices21201
- animatedno
- materialsyes
- texturesyes
- riggedno
- uvsyes
- 3d print readyno
You will get 1 file
All files previously purchased will always be available for download in your Library