cubebrush
Marketplace
    by C.
    Rendering
    Photoshop CC
    Characters
    Modeling
    Marmoset
    Substance Painter
    Blender
    UV Unwrapping
    Materials
    Game Development
    $8.0

    ROBOCRAB FULL PROCESS TUTORIAL

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    2 Likes

    https://youtu.be/UxJiiDsX27w?si=S8r1FtC6QyKqzttm

    ROBOCRAB FULL PROCESS

    (modeling- texturing- rendering)

    modeling in blender sofrware

    polygon modeling

    clean topology

    unwarping in rizom unfold

    standard uv packing

    texturing in substance painter

    metal-rough workflow

    rendering in marmoset toolbag

    post production in photoshop

    easy to follow

    comprehensible workflow

    real time(without narrator)

    without any fastforward

    part1 include:

    -Essential addons

    -Reference

    -Modeling video(2HR)

    -Blender file

    part2 include:

    -Essential addons

    -Reference

    -Modeling video(2HR)

    -Blender file

    -Substance painter file ver 9

    -Smart material and generators that used in this tutorial

    -Texturing video(unwarping &texturing 1:22HR)

    part3 include:

    -Essential addons

    -Reference

    -Modeling video(2HR)

    -Blender file

    -Substance painter file ver 9

    -Smart material and generators that used in this tutorial

    -Texturing video(unwarping &texturing 1:22HR)

    -Maps exportd from substance painter

    -Marmoset file

    -Rendering and postproduction videos(15MIN)

    Hello everyone.

    Im ZIA BAHRANI, creator of robocrab.

    Im very glad for being togheter in this course and hope you like it.

    This course preapared for somones beginners and who that familiar to blender and substance painter.

    This idea for robocrab modeling is from my friend Instagram page bensmatt9090 As a robocrab physical creator with below address.

    https://www.instagram.com/bensmatt9090/

    [email protected]

    I start modeling this project with charging blender with essential addons.

    I import human scale avatar to better modeling with right scale.

    After modeling I imported the model to Rizom unfold software as a strongest unwarp software.

    And after saving the unwarped model, I imported that to substance painter for texturing and at the end I rendered model with marmoset toolbag4 as a excellent realtime motor render.

    Im very eager to see your results.

    https://youtu.be/UxJiiDsX27w?si=S8r1FtC6QyKqzttm

    You will get 3 files

    All files previously purchased will always be available for download in your Library