Description
Build terraced rock formations with layered rock, grass and soil shading, then add a scattered meadow. This native Blender Geometry Nodes setup includes 42 exposed controls per cliff setup and an optional companion texture-control add-on.
Shape and surface controls
Adjust rock width, formation size, bulge, ledge variation, terrace size, top levels, split depth, weathering, layering, seed and detail. Refine rock normals, cavity shading, edge brightness, grass-surface coverage and soil patches.
Meadow plants
Toggle the 3D meadow independently from the green surface material. Set viewport and render density separately, then adjust plant size, variation, slope limit and seed. Keep the included meadow resource collections when appending the setup into another scene.
Included downloads
- Native Blender project with two prepared cliff setups and supporting meadow resources.
- Nine separate 2048 × 2048 maps for cliff, grass and soil; the source images are also packed into the Blender file.
- Companion Cliff Texture Controls add-on and HTML/Markdown getting-started guides.
- Four silent demonstration videos: cliff shape, textures and grass, material swapping and a rendered turntable.
Requirements and setup
Use Blender 5.2 or newer and Cycles, as specified in the included guide. Extract the main archive, open the supplied blend and select Custom Settings in the Example collection. The generator works without the companion panel; install its inner add-on ZIP only to use the texture-loading interface. The guide records testing in Blender 5.2.0 LTS. Earlier versions and Eevee equivalence are not established.
This is a cliff generator, not a complete environment scene. Game-engine use requires your own geometry/material conversion and optimisation. Choose the appropriate Cubebrush licence for your intended use.
You will get 2 files
Instant download · 2 files · 609.5 MB total
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