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Description

Add fractures, branching cracks and broken-surface detail to stone, walls and props. This collection contains 50 distinct crack designs, supplied for Blender, Substance 3D Painter, Unreal Engine 5 and ZBrush. The same design library is reused across the application formats.

Workflows

  • Blender material and decal setups in the supplied native asset file.
  • Fifty Substance Painter preset files.
  • An Unreal Engine environment project with decal assets.
  • Fifty ZBrush brush files.
  • 2K texture maps covering base colour, ambient occlusion, height, normal, opacity and roughness for the design library.

Included downloads

  • Blender Brushes.zip, containing Decal Full Pack 50.blend and its asset catalogue.
  • Substance Painter Files - 50.zip
  • Texture Files - 50.zip
  • UE5 EnvironmentPreset - 50.zip
  • ZBrush Files - 50.zip

Getting started

Extract the relevant archive for your application. Open the native Blender file or Unreal project, or import the supplied brush/preset format into ZBrush or Substance Painter. Keep the texture archive available when moving the assets into another project. These are application-specific assets; use the matching format for your software. Adjust scale, depth and material settings for the surface you are detailing.

Choose the appropriate Cubebrush licence for your intended use.

You will get 5 files

Instant download · 5 files · 3.4 GB total

ZBrush Files - 50.zip
ZIP · 461.7 MB
Substance Painter Files - 50.zip
ZIP · 583.8 MB
Texture Files - 50.zip
ZIP · 705 MB
Blender Brushes.zip
ZIP · 799.9 MB
UE5 EnvironmentPreset - 50.zip
ZIP · 842.7 MB

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