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Description

Build variations of architectural windows from editable dimensions, pane patterns and frame controls inside Blender. Use the supplied variations as a starting point for houses, shops, taverns and other stylized environments.

Shape the window

Adjust width, height, depth and frame offsets. Configure horizontal, vertical or diagonal pane grids, then refine their thickness and placement.

Add character

Use optional intersection ornaments and lower supports, adjust left and right shutters, and assign separate glass and frame materials. The window system and its frame helper remain editable through Geometry Nodes.

Included

The complete Standard native Blender file: 3DTGeonodeProceduralWindowGenerator.blend, containing the generator and supplied examples. This listing does not deliver the free sample or the separate Deluxe version.

Requirements and use

Use Blender 4.5 or a compatible newer version. The supplied source was saved in Blender 4.5 and has been opened for read-only inspection in Blender 5.1.2. Open the file, duplicate a supplied window example and adjust its Geometry Nodes modifier. The exposed Geometry input is unused in this version; build variations with the window controls rather than feeding geometry through that socket.

This is a native Blender tool, not a standalone application or game-engine plugin. Choose the appropriate Cubebrush licence for your intended use.

You will get 1 file

Instant download · 1 file · 43.6 MB total

3DT_Geonode_ProceduralWindowGenerator.blend
BLEND · 43.6 MB

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