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Description

In 2D Character Animation in Blender, Alan Thorn outlines a solid, step-by-step workflow for building, mapping and animating appealing game characters that perform well and work effectively in a game engine. See how to model precisely from imported reference images to make an interesting character. Learn how to unwrap and texture character models using Blender's powerful mapping tool-set.

Then explore how to rig and configure your character, complete with Inverse Kinematics, to create realistic motion. And then animate a walk cycle for your character, which can be repeated seamlessly. Finally, see how to import your character to the Unity engine for performance in-game. By the end of this course you'll understand a flexible and powerful workflow for making 2D characters that bring your games to life...

In the zipped download file with your purchase, you'll find ALL of the associated video and source files to watch and follow along!

You will get 6 files

Instant download · 6 files · 10.3 GB total

3dmotive-2DCharacterAnimation_Pt1.zip
ZIP · 1.8 GB
3dmotive-2DCharacterAnimation_Pt2.zip
ZIP · 2 GB
3dmotive-2DCharacterAnimation_Pt3.zip
ZIP · 2.1 GB
3dmotive-2DCharacterAnimation_Pt4.zip
ZIP · 1.9 GB
3dmotive-2DCharacterAnimation_Pt5.zip
ZIP · 1.6 GB

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