Realistic Rigged Human Arm
Human Arm High Poly
Updated on February 17, 2025 – Now Includes Both Arms & Enhanced Details This update adds a fully rigged right arm, complementing the existing left arm. Both arms are now connected in a single rig with anatomically correct proportions, ensuring natural separation and proper shoulder alignment.
Enhancements & Improvements - Now using UDIM UV mapping for better texture resolution and seamless detail distribution.
Reworked hair system: The particle system for arm hair has been completely redone, making it more natural and realistic, along with an improved hair shader for better integration with the skin.
Improved skin textures for greater realism.
Re-sculpted arms, refining veins, tendons, wrinkles, and muscle definition.
Increased sculpting detail: Added a fourth level of Multires subdivision, further enhancing fine details.
High-resolution displacement maps: Now includes an 8K EXR displacement map for maximum detail, with an additional 4K version in the textures folder for optimized performance.
Optimized rig: Cleaned unnecessary properties, corrected drivers and shape keys for better deformations.
Expanded geometry: With the addition of both arms and shoulders, the model now has 8,604 vertices (no subdivision) and 2,192,994 vertices at maximum quality.
Integrated shoulder connection for seamless animation.
This ultra-realistic 3D model of a human arm has been meticulously sculpted to capture the finest details, including skin pores, veins, tendons, subtle wrinkles, and natural imperfections, ensuring maximum realism. Designed for high-end animation, CGI, and VFX, it includes an advanced rigging system.
Advanced Rigging & Realistic Deformations
- Fully rigged with Rigify, supporting both IK and FK for seamless animation.
- Corrective shape keys driven by automatic drivers, ensuring natural muscle flexions and smooth deformations during movement.
Scalable Detail with Multiresolution
- 4,070 vertices (base mesh, no subdivisions) – lightweight and efficient.
- Detailed sculpting accessible through Multires modifier:
- 1 level: High quality, optimized for animation.
- 3 levels: 259,689 vertices, capturing every sculpted detail for ultra-close-up renders.
High-Resolution 4K Textures & Optimized Shading
- 7 high-resolution 4K textures ensuring photorealistic skin and nails:
- Arm: Albedo, Roughness, Specular, Displacement.
- Nails: Albedo, Roughness, Specular.
- Procedural hair shader with simple yet effective node-based shading, eliminating the need for external texture maps.
- Materials are grouped for easy customization, allowing quick adjustments to skin tones, glossiness, and fine details.
- Fully unwrapped UVs, ensuring distortion-free texturing and high-quality renders.
Realistic Hair System & Blender Optimization
- Hair strands created with Blender’s native particle system, allowing for flexible grooming and density adjustments.
- Optimized for Cycles Renderer, taking full advantage of realistic subsurface scattering for lifelike skin shading.
- Works efficiently in Eevee for fast previews, while achieving maximum realism in Cycles.
If you have any questions, feel free to contact me.
Model Details
- FormatsBLEND
- Polygons17128
- Vertices8604
- AnimatedNo
- MaterialsYes
- TexturesYes
- RiggedYes
- UVsYes
- 3D Print ReadyNo
You will get 2 files
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