$50.0
bipRig: Biped Rigging Tool
With this tool you will be able to quickly generate a biped rig, in minutes rather than weeks. In a few simple stages you can have a rig suitable to be used in with Unreal Engine or Unity, complete with a fully featured facial rig, face poses and advanced features like squash and stretch and soft IK.
Quick Rig Generation
Create a fully featured rig in three simple steps.
- Position the base locators which will dictate the base joint positions and add any extra joints needed.
- Generate the base skeleton.
- Generate the rig.
- Now includes the bare source code for you to learn from and improve.
The Rig Features
- A biped rig with either an Unreal or Unity based skeleton.
- Either a full or partial facial rig.
- Key face and hand poses to speed up animation.
- The ability to define and save your own joint positions, face and hand poses to use on future rigs.
- Full squash and stretch.
- Soft IK, (anti knee and elbow pop).
- Roll and twist joints.
- Add extra joints to the base skeleton for use with clothing, hair or other accessories.
Please note that the tool will only work with Maya 2022 and newer releases.
Previous Updates -
- Fixed a bug when binding the models.
- Added Maya 2025 support.
- Checks the quatNodes plugin is loaded.
- Added the ability to bake the animation.
- Added FK Limb space swap options.
- Updated twist control orientations.
- Updated thigh control positions.
- Mirror locators option in channel box.
- Import locator positions bug fixed.
- Import face poses bug fixed.
- Jaw rotation bug fixed.
- Added pose labels.
- Mirror face poses bug fixed.
- Middle chain label bug fixed.
You will get 1 file
All files previously purchased will always be available for download in your Library