$6.0+
Displacement Map Setup For Production
In this tutorial you will learn how to bake, extract and test render both Ptex and UV based displacement maps. You will also learn cleanup techniques that are used in a professional production environment for removing errors and spikes in both Ptex and UV based displacement maps.
Topics Covered: -Ptex & UV Based 32-bit Displacement Maps -Baking & Extracting Displacement Maps -Displacement Rendering -Ptex & UV Based Displacement Map Cleanup Techniques
Includes: -1 Video File -Zbrush ZTL Tool of the Creature Bust Mesh
Duration: 1hr video MP4 format with audio commentary in English
You will get 2 files
All files previously purchased will always be available for download in your Library