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At a glance

Lessons
1 in 1 chapter
Level
Beginner

Description

In this tutorial you will learn how to bake, extract and test render both Ptex and UV based displacement maps. You will also learn cleanup techniques that are used in a professional production environment for removing errors and spikes in both Ptex and UV based displacement maps.

Topics Covered: -Ptex & UV Based 32-bit Displacement Maps -Baking & Extracting Displacement Maps -Displacement Rendering -Ptex & UV Based Displacement Map Cleanup Techniques

Includes: -1 Video File -Zbrush ZTL Tool of the Creature Bust Mesh

Duration: 1hr video MP4 format with audio commentary in English

You will get 2 files

Instant download · 2 files · 2 GB total

CreatureFinalZTL.zip
ZIP · 1.8 GB
Displacement_Setup.mp4
MP4 · 219.6 MB

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