Lightwave 2015 Getting Started Series
A comprehensive collection of tutorials designed to introduce users to Lightwave 2015, covering the basics and progressing through more advanced topics.
Adam Gibson (3D Instructor & Book Author) has created over two hundred 3D video tutorial courses, published many Martial Arts Instructional Books and one Children's Book. He has been involved with video editing and 3D Animation since the early 1990's and to this day.
Updates and works in progress from this creator will appear here.
A comprehensive collection of tutorials designed to introduce users to Lightwave 2015, covering the basics and progressing through more advanced topics.
Focused tutorials on particles, hypervoxels, UV mapping, surfacing, and rigging within Lightwave 2015.
A series of tutorials that guide users through the basics of 3D Coat 4, including starting steps, UV mapping, and retopology.
A bootcamp series for ZBrush enthusiasts, taking them from the initial steps to more complex sculpting techniques.
A collection of various texture packs and alpha brush collections for different environments and sci-fi creations.
Tutorials focused on mastering Substance Painter, including normal map secrets and sci-fi detailing.
Advanced tutorials for 3D Coat users, covering PBR & Smart Materials, hard surface UV mapping, and game asset creation.
Tutorials that explore the integration between Lightwave and 3D Coat, including UV layout and FiberFX.
A diverse collection of tutorials and assets that includes environment maps, model creation in DAZ 3D, and other miscellaneous topics.
An extensive series of tutorials dedicated to the intricacies of Substance Painter, from beginner guides to advanced techniques involving emissive maps and smart materials.
A collection of advanced tutorials focused on 3D Coat's sculpting capabilities, including volumes on voxel sculpting and Sci-Fi detailing.
This collection covers ZBrush's integration with other software and retopology tools, providing a comprehensive understanding of workflows and techniques.
A specialized collection of tutorials that delve into the texturing techniques in 3D Coat, including the use of smart materials and texture baking.
A focused collection on UV mapping in ZBrush, complementing the ZBrush Bootcamp series with essential UV techniques.
A miscellaneous collection that includes a variety of 3D assets and tutorials, such as the Dinosaur Mega-Pack and various painting tools.
A series of tutorials focused on modeling techniques using Lightwave, covering various volumes and aspects of the modeling process.
In-depth tutorials for advanced texturing and UV mapping in Lightwave, including human and creature UV mapping and the use of VDB creation tools.
Tutorials that teach painting tools, alpha brushes, and voxel sculpting in 3D Coat, catering to artists looking to improve their painting and sculpting skills.
A collection of high-quality 3D assets with a sci-fi theme, including various containers and ceilings, perfect for kitbashing and environment creation.
Tutorials that explore the workflow between Lightwave and Substance Painter, focusing on texturing and rendering techniques.
A collection of environment maps and textures that provide ground and sky visuals, suitable for various types of landscapes and fantasy settings.
A comprehensive set of tutorials for getting started with Lightwave 2018 and 2019, as well as volumes on advanced tools for surfacing and volumetrics.
A curated selection of 3D assets featuring architectural components with a science fiction aesthetic, suitable for creating detailed environments and structures in futuristic settings.
This collection includes various 3D models of platforms and ramps that are designed for sci-fi themed environments, providing a range of shapes and sizes for versatile scene building.
A comprehensive assortment of 3D wall assets, featuring a variety of designs and dimensions, ideal for constructing immersive sci-fi environments and protective barriers.
A tutorial specifically tailored for Lightwave users looking to enhance their skills in Substance Painter, covering essential techniques for texturing and painting.
Tutorials for beginners focusing on getting started with LightWave, including introductory guides to various versions.
A collection of tutorials dedicated to character modeling, rigging, and animation in LightWave, covering both cartoon and realistic styles.
Tutorials that explore the creation of sci-fi themed models and environments, including spacecraft and interior/exterior designs.
Focused tutorials on mastering lighting and camera techniques in LightWave, suitable for enhancing scene realism and depth.
In-depth tutorials on modeling using LightWave, covering a variety of techniques and tools across different versions.
A series of tutorials for artists looking to understand the basics of surfacing and texturing in LightWave.
Tutorials on using LWCAD modeling tools within LightWave, guiding through various volumes and complexities.
Tutorials for getting started with 3D Coat and detailed texturing techniques, including normal and color map creation.
Essential tutorials for animators using LightWave, focusing on animation basics and walk cycles.
A unique tutorial on publishing a children's book on Amazon, covering storyboarding to digital art.
A collection of free textures for various applications, including rock textures for environmental detailing.
This collection encompasses a range of 3D Coat tutorials, covering UV mapping, retopology, and texturing methods tailored for various projects.
A series of tutorials focused on modeling and UV mapping in LightWave 2020, guiding users through the creation and texturing of characters and spaceships.
A collection of tutorials designed for beginners to quickly grasp the essentials of Blender, including rendering, painting, and user interface navigation.
Tutorials that delve into the specifics of modeling and UV mapping using Modo, from the creation of a T-Rex to comprehensive coverage of Modo's modeling tools.
A collection of tutorials for users looking to learn the basics of Adobe Photoshop, including interface navigation and fundamental tools.
Tutorials focused on the foundational aspects of UV mapping and texturing across various software, suitable for beginners and intermediate users.