cubebrush
Marketplace
    Mudbox
    Sculpting
    3ds Max
    $6.0+

    Displacement Map Setup For Production

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    In this tutorial you will learn how to bake, extract and test render both Ptex and UV based displacement maps. You will also learn cleanup techniques that are used in a professional production environment for removing errors and spikes in both Ptex and UV based displacement maps.

    Topics Covered: -Ptex & UV Based 32-bit Displacement Maps -Baking & Extracting Displacement Maps -Displacement Rendering -Ptex & UV Based Displacement Map Cleanup Techniques

    Includes: -1 Video File -Zbrush ZTL Tool of the Creature Bust Mesh

    Duration: 1hr video MP4 format with audio commentary in English

    You will get 2 files

    All files previously purchased will always be available for download in your Library