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    TEXTURES COLLECTOR TOOL

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    Very useful script in the work. It's like a texture collector in Max but for Maya. I improved this script for myself, it is based on the script of Shareme Shaw. I added supports UDIM and TX. It is free.

    Main features:

    1. Collect (copy) scenes texure map to the defined path and retarget the path
    2. Translate maya models to arnold *.ass file for standIn in batch mode
    3. New feature supports UDIM / TX

    Install:

    1. Copy the script file "HK_reMap.mel" to user script path: "C:\Users\username\Documents\maya\2018-x64\scripts"
    2. Run script command in mel "HKreMap" or save it in the shelf and run it - HKreMap;

    Enjoy it.

    // CREATE by SHAREME SHAW // UPDATE by ALEXEY GUSEYNOV

    original script by Shareme Shaw: https://www.highend3d.com/maya/script/hk-texture-collection-tool-for-maya

    You will get 1 file

    All files previously purchased will always be available for download in your Library