Skip to content

At a glance

Runtime
4h 12m
Lessons
3 in 1 chapter

Description

Contents:

245 minutes unnarrated videos 1080 Resolution Chapters:

01- First step: Creating Height - In this chapter we are creating our height and after that normal and ambient occlusion. At the end we have all Height/Normal/AO and details for this project. Part 02 : in this chapter we are going to Create all data for BaseColor/Roughness/Metallic maps and at the end atlas data to final broken tiles and finalize our material. Part 03 - in this part you learn how to create atlas sheet sbsar from quixel textures, and you can use this technique for any texture set you want Software Used:

Substance Designer Level:

Intermediate Prerequisite Basic knowledge of Substance deisnger

Attention: clean SBS file are included in this product that you can study over that

Attention: all videos are unnarrated ( it means there is no voice-over videos or subtitles )

You will get 4 files

Instant download · 4 files · 5 GB total

Broken_Tiles_Tutorial.rar
RAR · 17.6 MB
03 Mk Substancedesigner Tutorial How To Make Atlas Sbsar.mp4
MP4 · 105.6 MB · 6:39
02 Mk Substancedesigner Tutorial Basecolor Roughness Atlas.mp4
MP4 · 2.2 GB · 92:04
01 Mk Substancedesigner Tutorial Height.mp4
MP4 · 2.7 GB · 153:50

More from 3DRedBox

Display currency

Choose a currency to estimate prices as you browse. Checkout is charged in USD; your payment provider’s exchange rate and fees may differ.

Reference rates: 4 Nov 2026 · ECB