Create Abstract Deformed Discs in Cinema 4D
In this tutorial, we dive into creating a mesmerizing abstract sphere animation composed of deformed discs. While the result looks complex, the setup is surprisingly straightforward, relying heavily on Cloners and Deformers. We will explore how to manipulate deformer angles using a Shader Effector and a simple XPresso setup, allowing for organic, noise-driven motion that cannot be achieved with standard Fields alone. This workflow allows for endless variations, and we will also look at applying these techniques to other shapes like hemispheres to create varied results.
What you will learn: - How to set up Radial Cloners with Disc objects to form a spherical base - Stacking and rotating Twist Deformers to create complex, spiraling geometries - Adding thickness and smooth edges using Thicken generators, Bevels, and Subdivision Surface - Connecting Shader Effectors to Deformer properties using XPresso and the Sample Node - creating seamless looping animations using noise and rotation - Shading techniques using Curvature nodes for iridescent thin-film looks
Software/Tools: - Cinema 4D - Octane Render - XPresso module
Duration: 39:26
You will get 4 files
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