Bended Splines Animation in Cinema 4D
In this video, we explore how to recreate a stylized, coded animation look using Cinema 4D. The tutorial guides you through the process of generating splines from geometry, manipulating them with effectors to create a fluid wave-like motion, and solving common deformation issues using MoSpline. Finally, we cover the workflow for texturing and lighting the abstract scene using Octane Render to achieve a photorealistic finish.
What you will learn: - How to convert cylinder edges into dynamic splines - Using Plain Effectors and Linear Fields to drive wave animations - Solving rotation and field attachment issues by switching modes to Index - Utilizing MoSpline to normalize point distribution and prevent geometry stretching - Techniques for applying vertex maps to generators using a Point Object helper - Setting up Octane materials with opacity masks to create distinct color zones
Software/Tools: - Cinema 4D - Octane Render - Point Object Preset
Duration: 01:02:22
You will get 4 files
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