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Houdini Tut: Microbes Fighting PART 2 + hiplc
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Part 2 - shading and rendering (27min): • Model preparation for rendering: • Adding detail to lowpoly mesh • Transferring simulation from lowpoly to highpoly • Using new variants functionality of copy to points in Houdini 18 • Setting up camera constraints • Lighting • Shading: • Renderman shaders explained in detail • Very fast to render shaders • Converting scene to Redshift (very short chapter showing main differences) • Cache files • HIP files for both Renderman 23.3 and Redshift 3.00.21
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