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cubebrush
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Concept Art
Shaders
Rendering
Maya
Modeling
Arnold
Materials
Digital Art
$5.0

TUTORIAL Modeling and Shading A Car Headlight

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35 minute video walking through the process of creating a realistic rendered car headlight.

Topics Covered:

Modelling the headlight lens and interior. Setting up an Arnold material in the Maya Hypershade for the glass and chrome parts. A supporting Maya project is included containing the final model, material and textures ready to render.

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