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    Unreal Engine 5
    $25.0

    Tactical MP5-SD Submachine Gun – AAA Game Ready Asset / 3DModel + Full Tutorial

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    Tactical MP5-SD Submachine Gun – AAA Game-Ready 3D Asset & Full Tutorial

    https://youtu.be/F5CH6Wspse0

    A high-fidelity, production-ready Tactical MP5-SD Submachine Gun built for next-gen game engines and cinematic projects.

    Meticulously crafted using a complete Highpoly → Lowpoly PBR production pipeline, every mechanical detail and curve has been baked from a 3.2M+ high-poly source mesh to guarantee crisp normal maps, flawless surface quality, and peak real-time performance. Fully tested and verified in Unreal Engine 5 (Third-Person scale).


    🛠️ Key Features

    • Full Production Pipeline: Highpoly (3.2M+) → Lowpoly (25.4K) workflow.

    • Optimized Topology: 25,406 Tris — specifically balanced for Next-Gen games (PC / PS5 / Xbox Series X).

    • Next-Gen Visuals: Cinematic-quality bakes with zero artifacting or shading errors.

    • Complete PBR Textures: 4K Resolution (BaseColor, Roughness, Metallic, Normal, Ambient Occlusion) across 3 UDIM tiles.

    • Software Compatibility: Fully tested in Blender, Unreal Engine 5, and Marmoset Toolbag.

    • Formats Included: .blend, .fbx, .obj.


    📦 Included Files in Full Pack

    • Low-Poly Model (25,406 Tris): FBX & OBJ formats (Game-Ready & optimized).

    • High-Poly Source Mesh (3,280,544 Tris): Clean geometry for custom bakes or reference.

    • Blender Scene File: Complete with final render setups and lighting.

    • 4K PBR Texture Set: 3 UDIM tiles, industry-standard texture maps ready for any engine.

    • Unreal Engine Project: Ready to migrate straight into your project.


    🎥 10+ Hour Complete Workflow Tutorial Included

    • Highpoly Modeling & Mechanical Detailing: Comprehensive step-by-step creation process.

    • Lowpoly Optimization & Retopology: Clean quad-dominant mesh and efficient topology rules.

    • UV Unwrapping: 3 UDIM tiles layout, maximizing texel density and logical island layouts.

    • Baking & Texturing: Advanced PBR techniques inside Substance Painter.

    • UE5 Integration: Importing, shader creation, and material setup.

    (Note: Silent tutorial with high-quality screen-recorded workflow and no voice-over).

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