cubebrush
Marketplace
    Shaders
    Rendering
    Maya
    Texturing
    Modeling
    Arnold
    Materials
    Digital Art
    $5.0

    TUTOTIAL Modeling and Shading A Car Tire

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    24 Likes

    71 minute video walking through the process of creating a realistic rendered car tire.

    Topics Covered:

    Modeling the Tire in Maya with a non-destructive workflow. Adding texture detail to the tire using projections (no UVs needed). Setting up an Arnold material with displacement in the Maya hypershade to render a realistic result

    A supporting Maya project is included containing the final model, material and textures ready to render.

    You will get 1 file

    All files previously purchased will always be available for download in your Library