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cubebrush
Marketplace
Shaders
Rendering
Maya
Texturing
Modeling
Arnold
Materials
Digital Art
$5.0

TUTOTIAL Modeling and Shading A Car Tire

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71 minute video walking through the process of creating a realistic rendered car tire.

Topics Covered:

Modeling the Tire in Maya with a non-destructive workflow. Adding texture detail to the tire using projections (no UVs needed). Setting up an Arnold material with displacement in the Maya hypershade to render a realistic result

A supporting Maya project is included containing the final model, material and textures ready to render.

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