DIRTY SUIT GARMENT IN SUBSTANCE PAINTER
IN THIS COURSE AM GOING TO BE SHOWING YOU MY PROCESS OF TEXTURING A DIRTY AND WORN OUT LOOKING GARMENT IN SUBSTANCE PAINTER
In this course I discussed and demonstrated from scratch;the entire process step by step, no step missed inside of Substance Painter mostly with the use of procedural and hand painted textures from single fill layer
WHAT YOU WOULD BE LEARNING
How to use procedural textures inside of Substance Painter efficiently Working with smart masks Working with brush and using them to achieve detailed results Baking, exporting and importing out maps How to pick colours and paint them into your model Bringing maps and object into Marmoset Toolbag Lighting our scene and rendering out final image in Marmoset Toolbag FILES INCLUDED BASE MAPS FINAL EXPORT MAPS OBJ FILE MARMOSET TOOLBAG FILE MAYA LEATHER BAG FILE PUREREF LEATHER BAG REF IMAGES NB: THIS TUTORIAL IS NOT ABOUT GETTING THE BEST AND OPTIMIZED TOPOLOGY, IS IT ABOUT MAKING THE BEST UV MAPPING FOR TEXTURING, THIS TUTORIAL IS MOSTLY ABOUT LEARNING OUR TO TEXTURE A REALISTIC DIRTY GARMENT INSIDE OF SUBSTANCE PAINTER
You will get 1 file
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